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Re: petsc object hierarchy
There is a classic slides in all the tutorials about control flow, but
it is really simple:
- Mat uses Vec
- PC uses (Mat, Vec)
- KSP use (PC, Mat, Vec)
- SNES uses (KSP, PC, Mat, Vec)
- TS uses (SNES, KSP, PC, Mat, Vec)
Very linear.
Matt
On 11/21/06, Yaron Kretchmer <yaronkretchmer@xxxxxxxxx> wrote:
Hi all
I'd like to understand the class/object hierarchy of Petsc (i.e. KSP uses a
MAT , which uses a VEC etc. etc.)- other than digging through the code, how
can i do this?
Thanks
Yaron
--
"Failure has a thousand explanations. Success doesn't need one" -- Sir
Alec Guiness