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Re: petsc object hierarchy



There is a classic slides in all the tutorials about control flow, but
it is really simple:

 - Mat uses Vec
 - PC uses (Mat, Vec)
 - KSP use (PC, Mat, Vec)
 - SNES uses (KSP, PC, Mat, Vec)
 - TS uses (SNES, KSP, PC, Mat, Vec)

Very linear.

 Matt

On 11/21/06, Yaron Kretchmer <yaronkretchmer@xxxxxxxxx> wrote:
Hi all
I'd like to understand the class/object hierarchy of Petsc (i.e. KSP uses a
MAT , which uses a VEC etc. etc.)- other than digging through the code, how
can i do this?

Thanks
Yaron



--
"Failure has a thousand explanations. Success doesn't need one" -- Sir
Alec Guiness