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Re: SNES Problem





On 3/29/06, Nils Erik Svangård <nilserik@xxxxxxxxx> wrote:
Barry,
You wrote this a couple of mails back:

  SNES works by computing p = -approxinv(J)*F(uold) and
then does a line search on unew = uold + lambda*p to get the
new u. First it uses a test value of 1 for lambda so it
tries to compute F(uold + p). It is possible that uold + p
has some "non-physical" values in it.

Does SNES do the same thing when -snes_mf is used?

  Yes, the line search is independent of the Jacobian approximation.
 
    Matt

/nisse

On 3/20/06, Barry Smith <bsmith@xxxxxxxxxxx > wrote:
>
>    Nisse,
>
>     Is there any way you can bundle everything up so you could send
> it to me and I could easily compile it and make? This approach to
> trying to discover the problem is taking too long.
>
>     Barry

--
"Failure has a thousand explanations. Success doesn't need one" -- Sir Alec Guiness