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request for advice cleaning up SNES



In de process of cleaning up SNES, I am not sure about the management
of afine (rhs) vector. So the question is:

If the user call:

SNESSolve(PETSC_NULL, x)

should any previously set (VecSetRhs) afine vector be destroyed/zeroed
or should it not be touched in any way?

BTW, I believe in the past you had and next removed
KSPSetRhs()/KSPSetSolution() . Should this approach be also followed
in SNES? IMHO, the final interface would be simpler and less
error-prone.




-- 
Lisandro Dalcín
---------------
Centro Internacional de Métodos Computacionales en Ingeniería (CIMEC)
Instituto de Desarrollo Tecnológico para la Industria Química (INTEC)
Consejo Nacional de Investigaciones Científicas y Técnicas (CONICET)
PTLC - Güemes 3450, (3000) Santa Fe, Argentina
Tel/Fax: +54-(0)342-451.1594